ITGM 310: Animation for Games
Studio, Savannah College of Art and Design, Interactive Design and Game Development, Savannah, GA, USA
This is a course designed to teach the process of building animation systems for game and real time characters.
Studio, Savannah College of Art and Design, Interactive Design and Game Development, Savannah, GA, USA
This is a course designed to teach the process of building animation systems for game and real time characters.
Undergraduate course, Savannah College of Art and Design, SCADPro, Virtual
A mobile game design class partnership with SCADPro and Delta Airlines TechOps.
Studio, Savannah College of Art and Design, Interactive Design and Game Development, Savannah, GA, USA
This is a core curriculum course on the structure of game engines and blueprinting for the Unreal Engine.
Studio, Savannah College of Art and Design, Interactive Design and Game Development, Savannah, GA, USA
This is a core curriculum course on the real time art workflows for the Unreal Engine.
Talk, SCAD Extra - Online workshop, Online / Savannah, GA
A presentation on machine learning for artists focusing on accessibility, convolutional neural networks and generative adversarial networks. This was presented online to a group of about 60 students.
Talk, Online - Artificial Images, Derek Shultz Class, Virtual
This was my final presentation from Derek Shultz Runway Deep Dive Class. I took it in the summer of 2020. I highly recommend Derek’s class and youtube channel for information about machine learning image making.